# Puzzles

**Puzzles** is an Android port of Simon Tatham's portable puzzle collection. The collection consists of 27 different puzzle games.

**Contents:**

## General

Developer: Chris Boyle

Category: Games

Latest version: [unnamed]

Total versions: 1

Submitted: 19 Nov 2008

Updated: 1 Sep 2010

## Description

The **Puzzles** package contains a collection of 27 small one-player puzzle games, which were initially developed by Simon Tatham for Unix, Windows, and Mac OS X.

The actual games in this collection are re-implementations of many well known classic puzzles. The puzzle collection for Android contains of the following games:

**Black Box**: Locate the balls inside the box by firing lasers and observing how they are deflected or absorbed.**Bridges**: Connect the islands with the given bridge counts so no bridges are crossing.**Cube**: Roll the cube to collect all the paint.**Dominosa**: Pair the numbers to form a complete and distinct set of dominoes.**Fifteen**: Slide tiles around to form a grid in numerical order.**Filling**: Number the squares to form regions with the same number, which is also the size of the region.**Flip**: Turn over squares until all are light side up, but flipping one flips its neighbours.**Galaxies**: Divide the grid into 180-degree rotationally symmetric regions each centred on a dot.**Guess**: Guess the hidden colour sequence: black is correct, white is the correct colour in the wrong place.**Inertia**: Move the ball around to collect all the gems without hitting a mine.**Light Up**: Place lamps so all squares are lit, no lamp lights another and numbered squares have the given number of adjacent lamps.**Loopy**: Draw a single unbroken and uncrossing line such that numbered squares have the given number of edges filled.**Map**: Copy the 4 colours to colour the map with no regions of the same colour touching.**Mines**: Uncover all squares except the mines using the given counts of adjacent mines.**Net**: Rotate tiles to connect all tiles to the centre tile.**Netslide**: Slide rows and columns to connect all tiles to the centre tile.**Pattern**: Fill the grid so that the numbers are the length of each stretch of black tiles in order.**Pegs**: Remove pegs by jumping others over them, until only one is left.**Rectangles**: Divide the grid into rectangles containing only one number, which is also the area of the rectangle.**Same Game**: Remove groups (2 or more) of the same colour to clear the grid, scoring more for larger groups.**Sixteen**: Slide rows and columns around to form a grid in numerical order.**Slant**: Draw diagonal lines in every square such that circles have the given numbers of lines meeting at them and there are no loops.**Solo**: Fill the grid so each block, row and column contains exactly one of each digit.**Tents**: Place tents so each tree has a separate adjacent tent (not diagonally), no tents are next to each other (even diagonally) and the row and column counts are correct.**Twiddle**: Rotate groups of 4 to form a grid in numerical order.**Unequal**: Enter digits so every row and column contains exactly one of each digit and the greater-than signs are satisfied.**Untangle**: Move points around until no lines cross.

## Download

**[unnamed]** seem to be the latest available version. Below you can find file(s) assigned to this version:

- Puzzles.apk (2 MB, ↓ 0)

## Categories

Games (176)

Finance (59)

Health (91)

Travel (104)

Reference (146)

Productivity (230)

Multimedia (116)

Communications (215)

System (158)

Entertainment (256)

Shopping (61)

Sports (58)

News (36)

Internet (1)

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## Other apps

There are **1** more apps by Chris Boyle for Android:

• Simon Tatham\'s Puzzles