SokoSave Mobile
SokoSave Mobile by Eric Sunshine is a version of Sokoban for Pocket PC devices.
General
Developer: Eric Sunshine
Category: Games
Latest version: 503
Total versions: 5
Submitted: 18 Jan 2015
Updated: 18 Jan 2015
Description
SokoSave Mobile is a version of Sokoban for Pocket PC devices running Windows Mobile 6, 5, and 2003. It supports unlimited undo/redo, saving and loading of game positions, intuitive game controls, and computer-assisted movement which makes game-play fluid and enjoyable.
http://www.sokosave.org/
Features:
Plays classic Sokoban puzzles, as well as Multiban puzzles.
Computer-assisted movement and intuitive game controls. Simple screen tapping actions move objects automatically over long distances and complex paths.
Highlights legal moves and pushes.
Unlimited undo and redo.
Automatically saves and restores game positions.
Puzzle browser with preview. Recognizes puzzle collections stored one per file, several per file, and in ZIP archives.
Configurable behavior and appearance. Includes several high-quality skins for changing puzzle board appearance. Others can be downloaded from the Internet.
Supports high-resolution VGA and low-resolution QVGA in portrait and landscape orientations, as well as 3rd-party pseudo high-resolution SE_VGA and OzVGA modes.
Includes more than 4800 puzzles. Others can be downloaded from the Internet.
Download
SokoSave Mobile 503 seem to be the latest available version. Below you can find file(s) assigned to this version:
Description/changelog of SokoSave Mobile 503 :
Changes in release v503 include:
New Chinese translation of program and documentation by "18808".
Puzzle collection updates:
David W. Skinner
"Microban IV" - 77 new puzzles
"Microban V" - new collection (incomplete)
"Sasquatch I" - revised puzzles 15, 31, 49
"Sasquatch X" - 17 new puzzles
"Sasquatch XI" - new collection
"Sasquatch XII" - new collection (incomplete)
Jordi Doménech
"Miniatures" - new collection
Evgeny Grigoriev
"GrigrComet" - 4 new puzzles
"GrigrStar" - 1 new puzzle
"GrigrSun" - new collection
Requirements:
Windows Mobile 6, 5, 2003
.NET Compact Framework 2.0
Old versions
Below are the earlier versions of SokoSave Mobile .
SokoSave Mobile 501
Description/changelog of SokoSave Mobile 501 :
Version 501:
New full-screen mode improves playability for large puzzles.
Now supports translation of program and documentation. New program languages: French (by Vincent Knecht) and German (by Matthias Meger).
Now supports start-at-end-position puzzles, such as those by Erim Sever, in which the game starts with all boxes on goals, and the pusher moves boxes away from and then back onto goals.
Added puzzle collections:
"Sasquatch X" (incomplete), "Microban IV" (incomplete) by David W. Skinner
"Mulholland D", "Mulholland 2", "V2009", "V2010" by Shaggath
"Warehouse Volume I" by Rick Sladkey
"Haikemono", "Pufiban", "Small chessboards" by Jordi Domenech
"E LevelSet 1", "E LevelSet 2", "E LevelSet 3" (excluding Hexoban puzzles), "E LevelSet 4", "E LevelSet 5" by Erim Sever
"Blazz", "Blazz2" by Blaz Nikolic
Updated puzzle collections:
"Microban III" (37 new puzzles) by David W. Skinner
"Ghismart2009" (30 new puzzles) by Ghislain Martin
"SokWhole" (32 new puzzles) by Lee J. Haywood;
Resolved issue with puzzle board scrollbars appearing unnecessarily when device orientation changed with the playback toolbar hidden.
Resolved issue in which a failed product version check displayed only an unhelpful message "missing optional assembly" as the failure reason.
Fixes for several obscure bugs.
Requirements:
Windows Mobile 6, 5, 2003
.NET Compact Framework 2.0
File(s) :
SokoSave Mobile 345
Description/changelog of SokoSave Mobile 345 :
Version 345:
Recognizes and disallows a simple class of box pushes which would make the puzzle unsolvable.
Automatic discard of unnecessary manually-applied moves prior to a box push.
Automatic undo/redo when a move is made opposite one already in the movement history.
Movement prefers straight lines over jagged ones.
New "pusher lines" score complementing existing "box lines" score.
Movement animation can be stopped by tapping anywhere on the puzzle board rather than only within the puzzle area or on a wall.
Selected pusher or box can be cleared by tapping anywhere on the puzzle board rather than only on a selectable object or wall.
Product version check on "About" dialog and "Updates" option panel respect "Automatic version check" setting.
Puzzles too large for the display feature scrollbars.
Updated skins from Gerry Wiseman.
New puzzle collections: "Sasquatch IX" and "Microban III" by David W. Skinner; "SokWhole" by Lee J. Haywood; "Monde" and "Ghismart2009" by Ghislain Martin.
Fixes for several obscure bugs.
Requirements:
Windows Mobile 6, 5, 2003
.NET Compact Framework 2.0
File(s) :
SokoSave Mobile 302
Description/changelog of SokoSave Mobile 302 :
Version 302:
Skin support for altering puzzle board appearance. Includes several high-quality skins. Additional skins can be downloaded from the Internet. Utilizes the common skin format understood by Sokoban YASC and YSokoban for Windows.
Takes advantage of additional optional features provided by various skins, including continuous walls, animations for selected pusher and box, and pusher and box images oriented in the direction of movement.
Quicker browsing through puzzles in "Puzzles" navigation mode.
Reduced memory footprint related to puzzle board rendering.
Fixes for several obscure bugs.
Requirements:
Windows Mobile 6, 5, 2003
.NET Compact Framework 2.0
File(s) :
SokoSave Mobile 260
Description/changelog of SokoSave Mobile 260 :
Version 260:
Requirements:
Windows Mobile 6, 5, 2003
.NET Compact Framework 2.0
First release of SokoSave Mobile for Windows Mobile 6, 5, and 2003.
Announcing the first release of SokoSave Mobile for Pocket PC devices running Microsoft’s Windows Mobile 6, Windows Mobile 5, and Windows Mobile 2003. SokoSave Mobile supports high-resolution VGA and low-resolution QVGA video modes in both portrait and landscape orientations, as well as 3rd-party pseudo high-resolution SE_VGA and OzVGA modes.
File(s) :